2011年5月31日星期二

Apple Updates iWork to Add iPhone, iPod Touch Support

Apple's iWork will now be compatible with the iPhone and iPod Touch. Photo courtesy Apple

By Chris Foresman, Ars Technica

Apple announced on Tuesday that it has updated its iWork productivity suite for iOS with universal versions compatible with both the iPhone and iPod Touch. Though originally released for the larger iPad, you can now use the iOS-flavored iWork to create and edit word processing, spreadsheet and presentation files on Apple's pocket-sized mobile devices.

iWork includes Pages, Numbers and Keynote. Apple developed iPad versions when the device was originally launched in April 2010. When we reviewed the apps then, we noted that the iPad's 10-inch touchscreen worked pretty well and that Apple had done a fairly impressive job of translating the desktop apps to its tablet. However, we also warned that its formatting limitations, awkward file access and inability to print were likely to be serious problems for most users.

Apple has since improved file access a bit by adding iDisk support and adding AirPrint to iOS, which allows wireless printing to a select few HP printers. And while Apple has apparently done a lot of work to shoehorn iWork's iPad interface onto the 3.5-inch screen of the iPhone, users are likely to run into those same limitations we outlined last year.

You can open files created in the Mac version of iWork or corresponding Microsoft Office applications, edit them, and even send the changes back to the desktop. However, formatting can get bungled in the process, and performing anything other than minor edits using the iPhone or iPod Touch's tiny keyboard would probably give even the most ardent smartphone typist a headache. Comments from Apple SVP Phil Schiller also suggest the small-screen versions only work with Retina display devices, which means compatibility is limited to the iPhone 4 and fourth-gen iPod Touch. (Apple has not responded to our request for clarification on that point as of publication time.)

Still, the ability to edit Office-type documents right from your phone is pretty impressive in and of itself, and we imagine it could come in handy in emergency situations. We think Apple went in the right direction by building universal apps, so users who already have the iPad versions can get the new iPhone version as a free update.

All three updated apps — Pages, Numbers and Keynote — are available now in the App Store for $9.99 each, or as a free update to existing users.

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2011年5月30日星期一

親子攝影 – 快門速度的樂趣

光圈、快門和ISO為攝影中三個重要的組成元素,很多朋友會使用光圈來達到不同景深的效果,但其實好好使用不同的快門速度也能拍出具風格的相片!讓筆者分享一下怎樣透過控制快門速度來替女兒留下紀念吧!

使用高速快門來凝固動作

快門速度愈快,便越容易捕捉快速移動中的目標。我們常常會使用高速快門來捕捉小朋友運動時的形態或凝固小朋友的敏捷動作。在使用高速快門時,因為快門打開的時間短,所以能吸取的光線也相對較少。基於這個原因,使用高速快門時最好在光線充足的情況下使用,若果當時現場光不足,我們便需要放大光圈或提高感光度(ISO),否則照片便會容易變得曝光不足了!

快門 1/2000s | 光圈 f2.8 | ISO200

利用快門先決或手動模式來達到效果

因為我們需要調控快門速度,所以大家可以使用手動模式(M-mode) 或 Shutter Priority Mode (即S-mode 或 快門先決),然後把快門速度調到大約 1/500秒~1/2000秒或更高。如果是普通DC用家的話,大可以選擇「運動模式」來拍攝,相機會自行調整快門速度。

慢速快門也可以!

除了高速快門外,慢速快門也可創造一些特別的照片。我們通常會用慢速快門去拍攝一些移動的主體,配合長時間曝光,把主體移動的軌跡留在相片裹。所以慢速快門特別適合拍攝流水,光影及天上的浮雲等。但其實拍攝親子相片也可以使用!使用慢速快門來拍攝時的小Tips:

  1. 應因現場需要,快門速度可以調到1/30秒至10秒或更低;
  2. 因為快門打開的時間比較長,所以吸取的光線也相對較多,所以最好在陰暗的情況下使用。若果發現過曝的情況,我們可以以收小光圈或減低感光度(ISO)來配合,也可以使用ND Filter (減光片)減低進光量;
  3. 因為快門慢,手持拍攝很容易令相片變模糊,所以我們應該使用三腳架拍攝。

場景推介:氹氹轉 – 本人覺得是慢快門必影的照片!

快門 1/30s | 光圈 f/5.6 | ISO320

場景推介:咖啡杯

快門 手動(大約1秒) | 光圈 f/22 | ISO200

場景推介:旋轉本馬

快門 手動(大約0.5秒) | 光圈 f/22 | ISO200

場景推介:噴水池

快門 手動(大約10秒) | 光圈 f/16 | ISO200 | 三腳架

總結

高速快門照片:高快門速度 (大約 1/500~1/2000秒) + 大光圈 + 高ISO

慢速快門照片:低快門速度 (大約 1/30~10秒) + 小光圈 + 低ISO + 三腳架

當然,以上設定只屬參考,各位大可以試試不同的設定也可做出類似的效果啊!

(更多...)






Will Tegra 3 supertablets obsolete iPad 2′s A5 graphics?

Back in January I scooped Nvidia's mobile roadmap detailing a next-generation Tegra processor code-named Kal-El. Right now, iPad 2′s A5 chip rules the mobile landscape with an Apple-advertised ninefold jump in graphics performance. But Tegra 3 looks like a game-changer, too. The chip combines four processing cores with twelve GeForce graphics units with stereoscopic 3D support.

If the above video dubbed "Glowball" is anything to go by, Tegra 3-powered tablets and smartphones due later this year could obsolete iPad 2′s shiny graphics. The demo features a brilliant lit, bouncing ball which is also the light source that casts its effect on different objects. It includes true dynamic lighting rendered in real-time with physics, the first time this type of lighting is feasible on a mobile device. Nvidia explains:

Glowball also leverages the accelerometer inside the device, affecting real-time movements of drapes throughout the game. As the user tilts the device, the gravity in the scene changes and drapes respond accordingly. The movements are calculated using physics and are simulated across Project Kal-El's four CPU cores. Again, no canned animations. As the ball rolls through the drapes, they respond how you'd expect them to in real life. In addition, as the ball collides into the jack-in-the-boxes and barrels, the scene responds. Notice how the visual quality degrades when only two CPU cores are used. It's clear that the quad-core processor in Project Kal-El is required for this level of realism.

If this pans out as Nvidia planned, the quad-core Tegra 3 chip will give Apple's iPhone/iPad processors a real run for their money. Even though Nvidia's Tegra and Apple's A4/A5 are both based on CPU blueprints from UK-based ARM Holdings (which has Intel in its cross-hair), Nvidia's silicon has two capital advantages: Power efficiency and graphics expertise. Read on….


Most makers of mobile processors, including Apple, Samsung, Texas Instruments and Qualcomm, license their graphics technology from Imagination Technologies, best known for their PowerVR graphics cores. Nvidia, however, uses its own, very mature GeForce mobile graphics designs. The key difference between the PowerVR graphics and the GeForce GPU is the former's use of tile-based rendering, which is not very efficient way to render graphics compared to Nvidia's shared-based approach.

Today, most non-Apple tablets run Nvidia's Tegra 2 chips like the the T20 that combines an ARM-based 1GHz dual-core Cortex-A9 processor. That processor is already being phased out and replaced with the newer Tegra 2 3D offerings, such as the T25 and AP25 chips for smartphones and tablets that up the CPU frequency to 1.2GHz and add support for 3D displays.

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Samsung Readies 4G LTE Galaxy Tab, Galaxy S III Prematurely

As Samsung's Galaxy Tabs 8.9 and 10.1 wait to launch onto the market, Samsung mobile boss J.K. Shin is already filling us in on forthcoming tablets from the South-Korea based company. In an interview with Dow Jones Newswires, Shin spilled that the company plans to release a 4G LTE-capable version of the Galaxy Tab later this year. In other words, you're yet-to-be purchased Galaxy Tab 8.9 or 10.1 will be old news later this year, so patience will certainly be a virtue when it comes to slate shopping.

Shin also mentioned that the third installment to the Galaxy S smartphone line (what we assume will be called the Samsung Galaxy S III) will debut in the first half of 2012. The Galaxy S smartphones have been wildly popular here in the States, overseas in Europe and especially in South Korea.

No doubt we're excited about the third-generation Galaxy S smartphone, and a 4G LTE-capable Galaxy tablet from Samsung sounds pretty sweet, too. What I can't seem to understand is why Samsung would let us in on the fact that our cool new gadgets will be obsolete in the next few months.

[WSJ via BGR]






Is the iPad Launching the Two-Screen Revolution?

iPad owners are starting to see more and more apps that encourage the use of the device in conjunction with other screens. I'm not talking about remote desktop apps that allow the iPad to act as a mirror of other machines; I specifically mean apps that allow the iPad to act as a supplemental screen for another, providing separate information that adds to the overall experience.

Apple is paving the way for true, two-screen viewing in a way that no company has been able to do before now. And it's a change that could benefit traditional content providers just as much, if not more than new players on the scene. Movie studios, cable companies, and gaming hardware manufacturers should all be looking at the iPad not as competition, but as a new route to customer engagement.

Content providers that are taking the hint are seeing benefits. Real Racing 2 HD is an early mover in the dual-screen gaming space, and it's seeing the rewards. The game is currently at No. 57 in the top paid apps charts on the iTunes App Store, and it garnered lots of media attention and downloads with its innovative approach that used the iPad screen in addition to full HD output on a connected television. The game displays supplemental information on the iPad 2, which also serves as a motion controller for the primary racing action displayed on the TV.

It doesn't feel awkward, contrived, or unnecessary, and that's because it doesn't try to compete with the much larger display for a user's attention. It delivers just the right amount of information in just the right way so as to inform without distracting.

Ryan wrote about the new VH1 Co-Star iPad app last week . The app acts as a companion for VH1 programming, offering content-specific info and trivia, as well as curated social streams from Twitter and Facebook. It's an app that aims to capitalize on the fact that social network interaction during broadcasts is becoming more and more common. It's a great way to encourage engagement, which, when successful, can turn casual channel surfers into dedicated repeat viewers. It can also be a great avenue for making money from targeted ads since it gives networks a great idea of what viewers are watching what content. A second-display experience makes even more sense when it comes to televised sports programming, where a supplemental screen can provide the kind of statistical info and league scores and highlights without interrupting the main action.

A third way that iPads show promise as second-screen devices is as control surfaces for complex applications. Adobe  recently showed off its Photoshop touch apps, and the company is releasing a public SDK so other developers can come up with equally innovative ways to use the small screen as a control or enhancement device for what's going on a much larger computer screen. There's great potential for similar implementations for other media manipulation applications (like DJ and film editing software), as well as for supplementary computer control surfaces in general.

The iPad's success is perhaps most impressive because it's done so well without impacting Apple's other lines of business; people aren't buying an iPad instead of a Mac or iPod. Rather, if anything, they're getting them in addition to those things. Likewise, the iPad need not pose a threat to other means of media consumption. Instead, the tablet can act as a way to make users spend more, not less time with their existing entertainment devices. Companies hoping to use the iPad to achieve this goal need to be smart about development, but it's a far better prospect than simply putting your head in the sand and hoping the iPad simply goes about its business with little or no negative impact on your business.

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MacHeist releases The Heist for iOS

The folks over at MacHeist are apparently revving up for another big sale, and this time to celebrate the event, they've gone all out. Previous versions of the sale have featured a web-based metagame, but this time the game has moved onto iOS with the release of a US$0.99 app called The Heist.

It's very well done, of course, with plenty of secrets to figure out. Some of them are more traditional. The app has basically four different puzzle minigames (one's a Sudoku variant, while others are like sliding tile puzzles or the car parking puzzle game), each with a number of different puzzles to solve within them and all in the goal of opening up the big MacHeist door.

There's also a metagame to this one with an actual prize (I've heard it's a Steam game) coming to anyone who can conquer all of the puzzles. And as an interesting trick at the beginning of the app hints, there's an actual story that's going on behind the scenes here.

The Heist wraps a lot of puzzles and fun in the MacHeist project's signature style. You might not be able to crack all of the codes (though I'm sure someone out there will), but it's an enjoyable venture anyway.

MacHeist releases The Heist for iOS originally appeared on TUAW on Tue, 24 May 2011 14:30:00 EST. Please see our terms for use of feeds.

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Apple asks Samsung for prototype devices

San Jose Judge Lucy Koh is forcing Samsung to hand over new and unreleased mobile devices to its rival, Apple. Apple's lawyers will get a chance to look at these devices as part of its infringement case against Samsung. In this complaint, Apple is accusing Samsung of violating a variety of utility patents, design patents and trade dress registrations for its suite of iOS devices.

The phones and tablets requested by Apple include the Samsung Galaxy S2, Galaxy Tab 8.9, Galaxy Tab 10.1, Infuse 4G and Droid Charge. Apple will be looking closely at the packaging and the TouchWiz UI used by the Korean manufacturer to see how closely it mimics Apple's iPhone, iPad and iPod touch. Specifically, Apple is looking for elements that will confuse people into thinking the Samsung devices are the same as the iPhone.

In response to Apple's complaint, Samsung countersued Apple for patent infringement in Korea, Japan and Germany. Both cases are slowly making their way through the legal system in each of these countries.

Apple asks Samsung for prototype devices originally appeared on TUAW on Tue, 24 May 2011 16:30:00 EST. Please see our terms for use of feeds.

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Google to revamp iOS search website

Google is about to change up its search website for iOS devices according to a find by phoneArena. When viewed on an iOS device, Google's search page currently features the familiar search field with links to Images, Places, News, and more at the top. The new iOS-optimized search page will feature tabbed browsing and large app icons to allow the user to better distinguish between search results.

The new Google search page does away with the small links at the top of the page and replaces them with large icons. Furthermore, tapping on the "More" button reveals a host of additional large icons linking to various Google sites including Finance, YouTube, and Maps. It's clear from the leaked images that Google is trying to make it easier for smartphone users to navigate its search site on a small screen by making it feel like a mobile app.

The upcoming change was revealed when a phoneArena reader visited google.com on his iPhone. He used the new site for a few minutes, but it quickly reverted back to the current site. The fact that the new site was live for a while suggests that Google might be close to rolling it out soon. Check out phoneArena for more pics of what the new site will look like.

Google to revamp iOS search website originally appeared on TUAW on Mon, 30 May 2011 07:00:00 EST. Please see our terms for use of feeds.

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MobileMe subscription about to expire? Don't renew it just yet

If you've already paid the US$99 for Apple's MobileMe service, but your account is due for renewal within the next ten days or so, it might be a good idea to hold off on renewing it for now. Apple's rumored to be heavily revamping its MobileMe service this year, and we expect to hear announcements about the service upgrades at WWDC on June 6. Some rumors even suggest that parts of MobileMe may be available at no charge after the update.

It's been a perennial rumor that Apple will stop charging $99/year for much of its MobileMe service. The rumors have always suggested Apple will offer basic services (like email and over-the-air device syncing) for free, while paying subscribers will have access to things like website hosting, online photo galleries, storage options through iDisk, and now potentially wireless streaming of music via the rumored iCloud service. Year after year this rumor has failed to come to fruition, but many are hoping this is the year Apple will finally split MobileMe into two services: free/basic and subscription/full access. There's already precedent for making certain parts of MobileMe free. Find My iPhone/iPad used to be a service for MobileMe subscribers only, but last November Apple made it free to anyone with an iPad, iPhone 4 or current-gen iPod touch.

The bottom line is that if you're only making limited use of MobileMe's services right now and your account is set to expire within the next couple of weeks, wait to see what's in store at WWDC before you shell out another $99 for another year. You may or may not lose access to some MobileMe features as soon as your account expires; we've been hearing conflicting reports about this from some readers, suggesting the service is indeed due for an overhaul relatively soon. You'll still have access to email services for up to two weeks after your account expires, at which point Apple will supposedly throw the switch and delete all of your MobileMe data. That means if your account hasn't expired already, you're in good shape until WWDC.

Speaking only for myself, if MobileMe's email and device syncing services do indeed become free-to-all after WWDC, I'm not likely to pay for access anymore. I've made very limited use of iDisk -- it's absolutely terrible compared to Dropbox, especially the way iDisk behaves in the Mac OS X Finder -- and MobileMe's gallery service is cumbersome compared to other photo sharing services I've used. As for iCloud, I have pretty much zero interest in what I've heard of it thus far, because I don't believe the internet infrastructure where I live can handle the types of services iCloud will supposedly offer. On the other hand, if Apple knocks it out of the park with the MobileMe upgrade, I may still happily drop some cash on the service. It all depends on what we hear at WWDC.

MobileMe subscription about to expire? Don't renew it just yet originally appeared on TUAW on Mon, 30 May 2011 09:00:00 EST. Please see our terms for use of feeds.

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MacBook 2020 & MacBook Touch 會長什麼樣子?


圖片來源:Tommaso Gecchelin's Design

  前陣子業界傳出電子紙技術有所突破的消息以後,設計師 Tommaso Gecchelin 就以電子紙的概念為基礎,繪製了他想像中 2020 年時 MacBook 的樣子,以下為相關圖集,不知道大家覺得這個設計如何呢?

 

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Apple may be eyeing Nuance, Apple brand worth $153B, Eton Soulra Xl dock

If you are the outdoor sort and you want to be able to play the music from your iPhone and listen with more than one person Eton has a new dock for you. The dock is called the Soulra XL and it has a big solar panel on top that collects power to help keep the music going for up to five hours.

Apparently, Apple is looking at possibly buying Nuance. Nuance is the maker of software for voice recognition that is used in a slew of products including the Microsoft branded Sync system in Ford cars.

The Apple brand has moved up the list of most valuable brands considerably. The Apple brand is now said to be worth $153.3 billion making it more valuable than Google.